Mr. David Sonnenschein
earned a BA in Biology /
Music from the University of
California, San Diego and an
MFA in Cinema/TV from the
Univ. of Southern California.  
He has directed and sound
designed many document-
aries, animations, shorts and
features.  He is also a
classical and jazz musician
and plays the clarinet and
flute.  He  teaches at
Video
Symphony and lectured in
film schools throughout
Europe, Asia and South
America.
Choices – which is a mixed genre of
fiction/documentary and animation around
the area of “how we go from conditioned
response to conscious decision making”.  

I have another feature that is in post-
production called Tantric Twist, which is a
romantic comedy/satire on the Tantric yoga
scene in Los Angeles.

My current website,
sonicstrategies.com,
already has some articles and interesting
original sound design for listening.  I’m also
expanding the website to include tutorials,
games and an online store that will furnish
anything you would need for sound design –
microphones, sound effects libraries, etc…  
That’s another big project I’m working on.  
We will also be including things like
podcasts to get more information out there
about working in the sound industry…

This book is also being translated into
Chinese and will be released later this year
in China!  I am also in the works to do a
second edition for this book with additional
materials on New Media.

I am also currently producing an audio CD
series to help children in various areas of
their lives.  The first title is "Help Kids Sleep"
and is on
www.helpchildrensleep.com.  It is
a product that allows kids to listen to this
audio CD with guided imagery and different
psychoacoustic and musical background,
which is very therapeutic and helps them rest
better.  We also find that the CD usually
keeps the parents calm as well.  We’re
working on developing these areas more for
adults, as well as some corporate
applications.  
I will just play some music that may not have
anything to do with the film.  Walter Murch
has an interesting process as well when he
is picture editing -- he’ll put up a story board
on the wall with the various sequences of the
film in vertical columns.  And he’ll start to see
relationships on the horizontal access…  In
that same way, I may do something with
sound where I take the sound from another
scene and stick it in where I have the block to
see if it works.  It’s kind of like doodling with
sounds, using a bit of improvisation.  Another
way to help is collaboration…  Bring in
another musician, or bring in the director or
picture editor.  Ask them what they think is
missing.  

What components differentiate a good
sound designer from a great sound
designer?

Sonnenschein:  A good sound designer
needs to cover their bases with the first two
steps of sound design which is cleaning up
their sound, making sure their dialogue is
good, and making tracks that create a
believable reality for the scene.  The great
sound designer goes a step further and
brings something out beyond what you are
seeing on the screen -- it will help the
audience feel what the intention of the scene,
characters and story are all about.  

What do you think is the most important
aspect of becoming a good sound
designer?

Sonnenschein:  Learning how to listen.  It's
like being a musician, getting in tune with not
only your own instrument, it's pitch, rhythm,
volume and all, but also listening to the other
musicians, like in improv jazz.  I coach my
students (I teach regularly at
Video
Symphony in Los Angeles and lecture
around the world) to hear how their
environment is made up of sonic contrasts,
at least a dozen different layers, not our
common listening mode.  It's like learning
how to meditate, watching our own
awareness and how we make sense of the
world through sound.  We explore what I call
sound spheres, going from the innermost
thoughts, to our bodies, to the limits of our
touch, sight and knowledge of the physical
reality around us.  It's amazing to discover
how unconscious we normally are of sound,
and once we learn to listen, then we have
incredibly powerful and creative tools to
impact the audience.

Do you have any new projects coming up
that you’d like to share with us?

Sonnenschein:  A few actually, although I
can’t go into too much detail yet.  I am in post
production on a feature film called
affected them by going beyond the film itself.  
A film like JAWS was much the same thing,
only with the music in that film.   The theme of
the shark has been used many times over
now, as well as the screechy violins from
Psycho.  These kinds of film sounds have
really been made into cultural icons.

Is there a genre of movie where you think
sound design plays a more important role?

Sonnenschein:  Horror films absolutely
require the use of sound to evoke emotion.  
Without the sound, it is likely that the film will
not have the impact that the director is
looking for.  It has to do with a lot of the build
of suspense, anticipation, and tension
release that is so fundamental to the nature
of horror films.  One genre of film that
wouldn’t need it so much would be a
romantic comedy.

Other films that are really dependent on film
would be action films.  You can have a lot of
movement on the screen, but until you put all
the crashes, brake screeches, gunfire, the
images alone could seem rather jumbled
and just frenetic, and you might miss a more
emotional impact.  Sci-Fi and fantasy are
also dependent a lot on sound to take us out
of our normal reality, to be able to create
environments and situations and objects and
all sorts of things that are going to feel real.  It
takes us into this place where the
sci-fi / fantasy world becomes real because
the audience can suspend their disbelief and
really feel as if they’re in this place.

Do you find yourself conscious of sound
most of the time as a visual artist may be
more aware of his/her visual environment?  
Or do you become more conscious just
when working?

Sonnenschein:  I think I’m involved in this
because I do it naturally all the time.  I’m
unusual in that I guess…  I listen especially
to sounds that I don’t recognize.  Or I pay
attention to my own reaction to a sound that I
may not have noticed before, and so I think
real life situations are there to help us orient
to our world and also to give us creative
stimulation.

Do you ever get a “sound block” when
you’re reading a script or watching the daily’
s and nothing that you consider interesting
or original comes to your creative mind?  If
so, what do you do to remedy this?

Sonnenschein:  When I get a block on a
particular scene, there are several things I
can do to fix it.  One is just to go on to the next
scene and come back later – don’t get stuck
on it.  There is always something else you
could be doing on the project.  Sometimes, I
Interviewed by:
Beth Buckley
New Writer

Edited by:
Mark Sickle
(page 3)
An Online guide to Independent Film
By Indie
Filmmakers...

For Indie
Filmmakers!
Musical Notes
Sound Design
An Interview with Author David Sonnenschein
About the Author
David's WEBSITE